完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Tsao, Wen-Kae | |
dc.contributor.author | Chen, Bing-Yu | |
dc.contributor.author | Su, Jiunn-Jia | |
dc.contributor.author | Ouhyoung, Ming | |
dc.date.accessioned | 2009-08-23T04:39:35Z | |
dc.date.accessioned | 2020-05-25T06:26:32Z | - |
dc.date.available | 2009-08-23T04:39:35Z | |
dc.date.available | 2020-05-25T06:26:32Z | - |
dc.date.issued | 2006-10-27T07:28:13Z | |
dc.date.submitted | 1996-12-19 | |
dc.identifier.uri | http://dspace.lib.fcu.edu.tw/handle/2377/2750 | - |
dc.description.abstract | In the first part of this paper, we describe a novel method of panoramic view rendering for real-time interactive application trying to present a real-world like environment. The proposed method is different from the approach of QuickTime VR, in that the scene is rendered by generating a sphere-like polyhedral environment map from photo-realistic images and using the generated maps to render the scene by techniques of computer graphics. In the second part, we purpose an image-based method for interactively observing a real-world object form arbitrary view point. Although come precision in alignment is lost, the high complexity, high quality and high frame rate performance on a Pentium PC without any hardware supported makes this approach attractive in low cost systems. | |
dc.description.sponsorship | 中山大學,高雄市 | |
dc.format.extent | 8p. | |
dc.format.extent | 1550828 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | zh_TW | |
dc.relation.ispartofseries | 1996 ICS會議 | |
dc.subject.other | Multimedia | |
dc.title | Rendering Real World Scenes and Objects for Virtual Environment Navigation | |
分類: | 1996年 ICS 國際計算機會議 |
文件中的檔案:
檔案 | 描述 | 大小 | 格式 | |
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ce07ics001996000132.pdf | 1.51 MB | Adobe PDF | 檢視/開啟 |
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