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dc.contributor.author汪, 益賢 Jr
dc.contributor.author李, 柏甫 Jr
dc.contributor.author廖, 家茵 Jr
dc.contributor.author吳, 毅成 Jr
dc.date.accessioned2011-05-30T20:56:45Z
dc.date.accessioned2020-05-18T03:23:54Z-
dc.date.available2011-05-30T20:56:45Z
dc.date.available2020-05-18T03:23:54Z-
dc.date.issued2011-05-30T20:56:45Z
dc.date.submitted2009-11-28
dc.identifier.urihttp://dspace.lib.fcu.edu.tw/handle/2377/30557-
dc.description.abstractIn this thesis, we develop a fast software process that ports network-based game platforms from PCs to mobile devices. First, we propose an architecture model, called an agent model. In this model, game clients are split into mobile code and agent servers, such that agent servers can filter unnecessary messages and make mobile code simpler to fit in mobile devices. For porting games to mobile devices, we use Qt framework to develop mobile game client.
dc.description.sponsorshipNational Taipei University,Taipei
dc.format.extent11p.
dc.relation.ispartofseriesNCS 2009
dc.subjectnetwork-based game
dc.subjectport
dc.subjectmobile device
dc.subjectagent model
dc.subject.otherWorkshop on Mobile Computing and Wireless Communications
dc.titlePorting PC-based Network Game to Mobile Devices Through Agent Server
dc.title.alternative移植電腦網路遊戲藉由代理伺服器輔助
分類:2009年 NCS 全國計算機會議

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